HQ- 2 Hetzers
Platoon 1- 4 Hetzers
Platoon 2- 4 Hetzers
Platoon 3- 3 Hetzers
Grenadier Platoon 1 - Full with Panzerfaust
Grenadier Platoon 2 - Full with Panzerfaust
Artillery- 4 10.5cm Howitzers
Artillery- 3 15cm Nebelwerfers
Anti-Tank- 3 7.5cm Pak40s
Sporadic Stuka Gs
pts 1775 (we were playing a 1780pt game)
When I got to the shop I ended up facing off against Robs Soviets. He was running a Motostrelkovy, that was loaded for Bear, or perhaps Grey Wolf... Okay, moving on his list was something like:
HQ- with Kommisar
Motostrelkovy 1- 1 platoon
Motostrelkovy 2- 1 platoon
Motorized Anti-Tank- 4 57mm Anti-tank Guns
Tank Destruction Company- 4 57mm Anti-tank Guns with Anti-Tank Rifle
Motostrelkovy Artillery Battalion- 12 76mm Guns
3 IS-85's
3 SU-100's
4 SU-85m's
With ten front armor 9 and 10 Armored vehicles and eight anti-tank 11 guns for my trained Hetzers to deal with, things were not looking good. Then we rolled for the mission and got Breakthrough, I was the attacker and the defender had mobile reserves so that meant only one of his armored units would start on the board, that helps some.
Robert surrounding my deployment quadrant. |
My Hetzers deployed as far up as possible. |
Thats some packed together armor. |
Robert deployed a platoon of 57's on a hill overlooking my deployment, with a infantry screen in front of them. He chose the SU-85m's to start on the board, with their front armor 9 and gun of AT12 I needed to avoid shooting it out with them. I deployed as close to Robs troops as I could, I also decided to use my 105's breakthrough gun to dig out the 57's. I left a platoon of Hetzers, the infantry and my Pak40s in reserve to come on behind him.
After the first turn of shooting, his 57's are down to one gun and the infantry lost a stand. |
The first turn I made a very big mistake, I forgot to move and started shooting, I then failed all my stormtrooper moves to spread out. Not only was I a huge target for his artillery I had planned on assaulting the first turn, on well.
His SU-85's killed one Hetzer and bailed another, his 76mm guns firing a bombardment also managed to destroy a Hetzer, I rolled a 1 and he rolled a 6.
Hetzers flank the Soviet positions. |
The surviving command and AT rifle go for a side shot. |
The second turn I was able to move up and Assualt the infantry and kill all within range, the last 57mm gun was also destroyed but the platoon passed moral and upinned. The Hetzers then began to move around the hill towards the objectives. His AT rifle missed his shot and was killed the next turn.
My reserves show up right when I needed them. |
They were able to move up and kill two of the SU-85's. In his turn he got no reinforcements, his second platoon of 57mm guns bailed one of the newly arrived Hetzers.
One of his overloaded SU-85m's stayed bogged the entire game. |
The IS-85's arrive but are far from the objective and slow. |
The Hetzer herd advances. |
They did away with the SU-85's. |
The setup at the end of the game. |
The breakthrough gun rule for the 105's helped me dig out the enemy. |
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