This weekend Matt and I finally got together at the shop and played our first game of Bolt Action, after a record setting race to paint our armies. We decided on a small 500 point game just to get the hang of the rules.
We decided when we started that we would stay away from using tanks in our games, sticking to small vehicles and transports. So I decided on Fallschirmjager, who needs tanks when you have tough Jagers armed to the teeth with the best weapons available. Matt went with a British Parachute force, his guys look great.
|500pts of Fallschirmjager, points go fast with two full squads.|
My Fallschirmjager consisted of two 10 man squads loaded for bear. The first had two SMG's, three assault rifles, a LMG and loader and a panzerfaust team. The second squad was the same, minus one assault rifle. I also had a Lieutenant with an addition man, and an 81mm Mortar.
I was surprised how quickly I ran through 500pts when adding lots of kit to the full squads.
|Matt's British Paras.|
Matt's British Paras consisted of two 9 man squads with a Bren gun an two SMG's in each. He then had a mortar and spotter, a medic, LT and the free artillery spotter.
|The board setup.|
I can't remember the name of the mission, but whoever controled the objective in the center of the board when the game ended won. After turn six we rolled to see if the game ended. Two of Matt's Paras started on the board within six inches of the objective half the rest came on the first turn the rest were in reserve. My entire force was on the board.
|Fallschirmjager advance on the objective in the center of the board.|
|A squad of Paras and the mortar protecting the objective.|
|It's a pincer attack by the Germans.|
|The German mortar found the Paras on the first turn.|
|The first pins land on the British.|
|The second Para squad moves on the board as does the artillery spotter.|
|Firing on the move.|
|The mortar loses a crewman.|
|The right flank Jager squad.|
|Pins begin to add up.|
|As do the casualties.|
|The British Artillery observer calls in a barrage.|
|The second squad trading fire with the FJ's.|
|The Lt gets pinned by the barrage.|
|Assault rifles on the flank begin to take their toll.|
|The battered left flank FJ squad makes a go for the objective.|
|Their full strength comrades come to their aid.|
|Moving past the heavily pinned first Para platoon.|
|And cutting loose on the second para platoon.|
|They move to keep the British away from the objective, as turn five ends.|
|The last of the second Para squad.|
|An assault ends the spotter.|
|Leaving nothing but the medic.|
|Who is taken captive.|
The game ends with the capture of the last British miniature, the medic.
So in summary the game was very fun, we took a lot of time and played the game slow to keep mistakes down. My initial worry about only having two squads was balanced out by how much firepower they could put out, especially the assault rifles. I think I'm hooked and am excited about getting some more games in.